SWTOR Jedi Consular Skills & Abilities Guide – Jedi Shadow & Sage Abilities & Skills List Guide

by admin on September 7, 2011

SWTOR Jedi Consulars have a powerful skills and abilities list. They use telekinesis to have wisdom and power. As a Jedi Shadow, they can also be experts in battles with lightsaber.

Contents

Here are the Skills and abilities list of Jedi Consular :

Saber Strike – Melee attacks, and when 3 flurries are done which deals a total of 100% damage from the weapon stats.
Force Valor – Improves the elemental resistances and targets attributes.
Project – Throw materials to enemies, which can also stun weak and standard targets.
Revive – An incapacitated companion or player is revived.
Meditation – Use meditation to restore force and health, but when the Jedi Consular is hit or is damaged, then this ends prematurely.
Quick Travel – Character is taken to the current bind point.

Vibrosword Weapon Proficiency – Equip Vibroswords and other bladed weapons(melee).
Lightsaber Weapon Proficiency – Equip lightsabers and training sabers.
Light Armor Proficiency – Equip lightweight armor.

Force Wave – Knocks the enemies down and deals kinetic damage for 2 seconds in 8 meters.
Telekinetic Throw – Materials are thrown to the opponent which deals kinetic damage and slows movement by 50%, but the weak and standard targets won’t be able to move for a duration.
Project – Debri materials are thrown to the target, and weak/standard targets are stunned for about 3 seconds.
Stasis Field – The enemy is put in a statis field, causing him not being able to move for about 10 seconds.

Benevolence – Friendly units are healed.
Force Potency – Healing abilitity by 60%, and lasts for about 20 seconds, and also force attacks chance increases.
Destruction – Destroys explosive containers and other obstacles.

Force Wave Level 2
Project Level 2

Force Potency Level 2 – Same as level 1, but heals by 60%
Force Valor Level 2 Elemental Resistance of the target is increased for about 30 minutes.
Benevolence Level 2

Project Level 3
Mind Crush – The target enemy is crushed using the Force, causing moderate kinetic damage every second for about 6 seconds.

Force Speed – Movement speed is improved for 2 seconds, by 70%.
Sprint – Increases your speed and and the companions as well by 20%.
Replenish – 60% of health and for is replenished for about 6 seconds.
Mind Sooth – Your threat to the enemies is lowered; soothes the mind of opponents.

Know More Here :

  1. SWTOR Jedi Consular Guide – Shadow, Sage, Skills, Abilities of Jedi Consular in Star Wars The Old Republic
  2. SWTOR Imperial Agents Skills & Abilities Guide – Operative & Sniper Abilities & Skills List Guide
  3. SWTOR Jedi Knight Guide – Guardian, Sentinel, Skills Guide for Star Wars the Old Republic

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